v1.1.a

v1.1.a: Important Notes & Fixes

Added graphics API selection, frame rate cap; fixed badge display, controller pounce, temporarily removed Warp Compass, and many balance and QoL changes.

Published on
June 17, 2025 at 12:00 AM
Last modified
June 17, 2025 at 12:00 AM
Author
PEAK Development Team
Tags
Important
Fixes
Balance
QoL

Overview

IMPORTANT NOTES

  • Choose between DX12 or Vulkan on startup.
  • Added frame rate cap in the settings menu.

BUG FIXES

  • Fixed incorrect display of badge cosmetic unlocks.
  • Fixed inability to pounce when pressing sprint while climbing with a controller.
  • Temporarily removed the 'Warp Compass'.
  • Prevented 'Rope Cannon' from wasting shots on out-of-range targets.

BALANCE

  • 'Energy Drink' lasts longer but gives less speed boost, and significantly reduces drowsiness.
  • 'Giant Lollipop' and 'Energy Drink' now have a grace period.
  • Slightly adjusted item rarity to make rare items more common.
  • Tropical 'Bomb Mushrooms' are more dangerous; Jellyfish are harder to see.
  • 'Morale Boost' no longer scales with the number of nearby scouts; 'Scoutmaster's Horn' is more intimidating.
  • 'Cursed Skull' and 'Scout Portrait' no longer spawn in single-player; vine climbing speed increased.

QoL

  • Added 'Controls' to the pause menu.
  • Spectator UI now indicates how to be revived.
  • Unique crosshair for effective targets when throwing.
  • Added UI prompt when being boosted from below.

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